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The Good, The Bad, and The Ugly (and the Second Attempt) — Stories of switching from macOS to Windows

4 years ago 9 min read ComputingHardwareMacmacOSOpen-SourceProgrammingWindows
Stories of switching from macOS to Windows. What went well, what went wrong, and why I am now on the second Windows laptop.
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Ulrik Günther
By: Ulrik Günther
Loading Renderdoc from Java

Loading Renderdoc from Java

7 years ago 1 min read JVMKotlinProgrammingGPU
Renderdoc [https://renderdoc.org] is a tremendously useful graphics debugger by Baldur Karlsson [https://twitter.com/baldurk] that works by intercepting your Vulkan/Direct3D/OpenGL API calls either by injecting its little helper
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Ulrik Günther
By: Ulrik Günther

Keras and TensorFlow 1.3 with CUDA 8 and cuDNN on Windows 10

8 years ago 2 min read
This is an update of my previous article [https://ulrik.is/writing/cuda-8-0-cudnn-5-tensorflow-1-0-and-keras-on-windows-10/], which was about TensorFlow 1.0. Here's a quick walkthrough on how to install CUDA, CUDA-powered TensorFlow, and
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Ulrik Günther
By: Ulrik Günther

CUDA 8.0, cuDNN 5, TensorFlow 1.0 and Keras on Windows 10

8 years ago 2 min read ProgrammingDeep LearningGPUWindows
As the official documentation at the moment lacks some painful details, here's a quick list how to install CUDA, CUDA-powered TensorFlow, and Keras on Windows 10. Procedure 1. Install the CUDA
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Ulrik Günther
By: Ulrik Günther

Vulkan & The SteamVR compositor

9 years ago 1 min read VulkanProgrammingGraphics
Already in December, Valve has updated OpenVR to include support for Vulkan [https://github.com/ValveSoftware/openvr/tree/v1.0.5]. When using Vulkan instead of OpenGL with OpenVR/SteamVR, there are two
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Ulrik Günther
By: Ulrik Günther
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