Vulkan & The SteamVR compositor
Already in December, Valve has updated OpenVR to include support for Vulkan [https://github.com/ValveSoftware/openvr/tree/v1.0.5]. When using Vulkan instead of OpenGL with OpenVR/SteamVR, there are two additional steps to take: 1. To work at all, you need to create your Vulkan instance and…